Ducking Like A Chicken – Take The Hit!
This
dangerous move is used by players who either do not know how to take a
body check or who are just plain cowards.
This move is characterized by the use of a ducking motion at the
last moment before a person is about to be body checked, sending the
player throwing the check flying over top of the player who is ducking.
This is very dangerous, especially if this move occurs near the boards.
The
following is an example of what you may see during the course of a game. Shayne Corson of the Toronto Maple Leafs will be used as the
body checker in this example and Mike Modano of the Dallas Stars will be
the player committing the dangerous move.
Mike
Modano is skating behind his net to pick up the puck that is lying there.
As Modano picks up the puck Shayne Corson is bearing down on him
hard. Modano feels this pressure and knows that he does not have much time
to get the puck and pass it to a teammate before he gets checked.
As
Modano gains possession and control of the puck he skates out from behind
the net and is about three feet away from the end boards in his defending
zone. Modano sees Corson bearing down on him and he is only about
two meters away from Modano coming at top speed. Modano knows that he must
get rid of the puck to a teammate or else there will be a possibility of
turning the puck over when he gets hit.
Modano
knows that he will be hit at this time so he passes the puck to a teammate
and then looks at Corson who is about a meter away from him now.
The Danger Zone
Modano
has a split second to decide what to do.
He is located three feet away from the end boards in what is
commonly referred to as the “Danger Zone”.
When a player gets hit into the boards, he wants to be close to the
boards as possible so that he will not be in any funny body positions when
making contact with the boards. If
a player is right up against the boards when he gets hit, he will get his
whole body hit up against the boards and the glass. This may sound
terrible, but it is a good
thing because it does not hurt as much.
When a player gets to about the three to five feet area away from
the boards, there is a possibility of after being hit only his upper body
will hit the boards because of the distance that must be traveled before
actual contact is made with the boards.
When a player is hit, usually his feet stay roughly where they are
located on the ice and the upper body falls down to the ice, similar to
when a tree falls (the trunk stays within a couple of feet of the tree,
but the tree top falls down to the ground a fair distance from where the
trunk of the tree is located). A
player when getting hit at this distance away from the boards has the
possibility of hitting his head first or his shoulders first with the
boards. This can cause some
serious injuries if the player hits his head or neck in a weird position. Modano knows that he is in the Danger Zone and must do
something about Corson or else he may be the one who gets hurt.
Modano
can either take the hit straight on and hope that he does not go into the
boards in a weird position, or he can spin off the body check (as soon as
Corson makes contact with him, Modano will spin in either direction,
essentially making Corson skate right by Modano).
But Modano decides to do one of the most dangerous moves in hockey.
He ducks!
When
Modano ducks at the last second (just before Corson is about to hit him)
this gives Corson no time to slow down and avoid what is about to happen. Modano is now crunched up in a ball on his knees, and
Corson’s lower legs contact Modano.
This causes Corson to trip over Modano but because Corson is three
or four feet away from the boards, when he trips over Modano his upper
body is sent tumbling in essence ‘head over heels’.
Depending on the distance to the boards, there is a very good
chance that Corson will contact the boards head first.
This
penalty falls under the ‘Tripping’ penalty just like the slew foot
infraction does. A player can
either be given a Minor penalty, Major penalty plus a Game Misconduct, or
a Match penalty if the Referee believes that the player intentionally
wanted to send an opponent head first into the boards.
In
the above example with Modano and Corson, this would not be a Match
penalty because it was more of a cowardly reaction and therefore either a
Minor penalty or the Major plus a Game Misconduct would be assessed if the
Referee was able to see the infraction. The Match penalty happens when the
Referee is able to determine that the player waited for the checker to
come at him and then at the last second he ducks. Usually a Match penalty
occurs when the player who ducks gets rid of the puck well before he is
about to get hit. This player
has time to get out of the way of the hit, but he intentionally stands
where he is and waits for the checker to get about a foot away before
ducking. Sometime the player
will even dive at the checker’s lower legs so that this player will go
head over heels into the boards. This
is when a Match penalty is likely to be called.
The
“Duck” move is one of the most dangerous moves in hockey that can
cause serious injury. Any
move that causes a player to go head first into the boards will most
likely be penalized if the Referee was able to see the infraction.
This is a cowardly move and it should be penalized accordingly.
For
all the players of the game of hockey, even if the player who is about to
check you is charging at you, do not duck. Try to get as close to the
boards as possible and take the hit. Think about how you will feel if you
duck and cause an opponent to break his neck because you didn’t want to
take a hit. Hockey is about
hitting and you must take a hit from time to time.
Don’t be a coward, take the hit!!